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OpenUO is a collection of open source assemblies created to help modify and create Ultima Online content for the classic client.

Assemblies and Descriptions:
  • Core Assemblies
    • OpenUO.Core
      • Provides reusable classes and functionality used by multiple assemblies in the solution.
    • OpenUO.Core.PresentationFramework
      • Provides reusable WPF classes and functionality used by multiple assemblies in the solution.
  • Ultima Assemblies
    • OpenUO.Ultima - 75% Complete
      • Core assembly that provides read and write ability to most of the Ultima Online files. This assembly is constantly being updated and supports reading to Bitmap by default.
      • Missing Write Support
      • Need to make factories for multis, clilocs, lights, facets, speech
    • OpenUO.Ultima.PresentationFramework - 25% Complete
      • Provides read support into WriteableBitmap objects that can be used with WPF or Silverlight applications
      • Need to make most factories.
    • OpenUO.Ultima.SharpDX - 25% Complete
      • Provides read support into DirectX9 Texture format to be used in SharpDX.
      • Need to make most factories.
    • OpenUO.Ultima.Network - 100% Complete
      • Provides networking capabilities to connect to RunUO servers.

Visit us @ www.openuo.com or come and discuss the project at www.openuo.com/forums

Last edited Feb 1 at 4:46 PM by Jeff, version 14