OpenUO is a collection of open source assemblies created to help modify and create Ultima Online content for the classic client.
Assemblies and Descriptions:
- Core Assemblies
- OpenUO.Core
- Provides reusable classes and functionality used by multiple assemblies in the solution.
- OpenUO.Core.PresentationFramework
- Provides reusable WPF classes and functionality used by multiple assemblies in the solution.
- Ultima Assemblies
- OpenUO.Ultima - 75% Complete
- Core assembly that provides read and write ability to most of the Ultima Online files. This assembly is constantly being updated and supports reading to Bitmap by default.
- Missing Write Support
- Need to make factories for multis, clilocs, lights, facets, speech
- OpenUO.Ultima.PresentationFramework - 25% Complete
- Provides read support into WriteableBitmap objects that can be used with WPF or Silverlight applications
- Need to make most factories.
- OpenUO.Ultima.SharpDX - 25% Complete
- Provides read support into DirectX9 Texture format to be used in SharpDX.
- Need to make most factories.
- OpenUO.Ultima.Network - 100% Complete
- Provides networking capabilities to connect to RunUO servers.
Visit us @
www.openuo.com or come and discuss the project at
www.openuo.com/forums